streamingAssets pour la gestion des vidéos

This commit is contained in:
Florent Guiotte 2018-03-11 12:20:23 +01:00
parent e7eadad962
commit 03d8b7ac87
2 changed files with 5 additions and 2 deletions

View File

@ -596,6 +596,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
raceFinishTime: 30
videoID: 1
--- !u!114 &1036252281
MonoBehaviour:
m_ObjectHideFlags: 0
@ -630,7 +631,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!81 &1180963259
AudioListener:
m_ObjectHideFlags: 0
@ -841,6 +842,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
raceFinishTime: 30
videoID: 0
--- !u!212 &1718131636
SpriteRenderer:
m_ObjectHideFlags: 0

View File

@ -8,6 +8,7 @@ public class VideoManager : MonoBehaviour {
private VideoPlayer videoPlayer;
public float speed {get; set; }
public float raceFinishTime = 30.0f;
public int videoID = 0;
void Start () {
speed = 0.0f;
@ -15,7 +16,7 @@ public class VideoManager : MonoBehaviour {
// TODO: Aspect Ratio is not working?
videoPlayer.aspectRatio = VideoAspectRatio.FitOutside;
Debug.Log(videoPlayer.aspectRatio);
videoPlayer.url = "../video.webm";
videoPlayer.url = Application.streamingAssetsPath + "/" + videoID + ".webm";
videoPlayer.isLooping = true;
videoPlayer.playOnAwake = false;
videoPlayer.Prepare();