Tachymètre

This commit is contained in:
Florent Guiotte 2018-03-10 18:20:58 +01:00
parent aac6e1fac7
commit 1a7ea45d0a
2 changed files with 153 additions and 10 deletions

View File

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View File

@ -1,6 +1,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.UI;
public class BikeManager : MonoBehaviour { public class BikeManager : MonoBehaviour {
@ -27,6 +28,9 @@ public class BikeManager : MonoBehaviour {
private VideoManager vm; private VideoManager vm;
// TODO: Refactor deps!
public Text tachometer;
// Use this for initialization // Use this for initialization
void Start () { void Start () {
vm = gameObject.GetComponent<VideoManager>(); vm = gameObject.GetComponent<VideoManager>();
@ -58,6 +62,7 @@ public class BikeManager : MonoBehaviour {
Debug.Log(Speed); Debug.Log(Speed);
vm.speed = Speed / normalSpeed; vm.speed = Speed / normalSpeed;
tachometer.text = (Speed * 3.6f).ToString() + "km/h";
} }
int getBikeImpulses(float timeWindow = .5f) { int getBikeImpulses(float timeWindow = .5f) {