gold_sprint_lpr/Assets/Scripts/BaseInputBehavior.cs

18 lines
377 B
C#

using UnityEngine;
using System;
public abstract class BaseInputBehavior : MonoBehaviour
{
protected DateTime lastInput;
public int InputDelay = 300;
protected bool IsSpawned
{
get {
//return false;
return (DateTime.Now - lastInput).Milliseconds < InputDelay;
return (DateTime.Now - lastInput).Milliseconds < InputDelay;
}
}
}