gold_sprint_lpr/Assets/Scripts/GameScene/DisplayScript.cs
2018-03-14 23:41:13 +01:00

22 lines
597 B
C#

using UnityEngine;
public class DisplayScript : MonoBehaviour
{
// Use this for initialization
void Start()
{
Debug.Log("displays connected: " + Display.displays.Length);
// Display.displays[0] is the primary, default display and is always ON.
// Check if additional displays are available and activate each.
if (Display.displays.Length > 1)
Display.displays[1].Activate();
if (Display.displays.Length > 2)
Display.displays[2].Activate();
}
// Update is called once per frame
void Update()
{
}
}